🧠 Mind Maps — Design System¶
"One concept, one map, instantly readable."
Mind maps are a visual content section of aguidetocloud.com — purpose-built diagrams that simplify complex Microsoft 365 and Azure topics into clear, shareable visual maps.
Design Philosophy¶
Mind maps follow the Zen Design System principles but operate as visual content — like illustrations or infographics — not as UI components. This means they have their own typography, colour system, and visual vocabulary, separate from the site chrome.
Principles¶
| # | Principle | Meaning |
|---|---|---|
| 1 | One concept, one map | Never cram "everything about X" into one map. Break into focused pieces: "Copilot in Teams", "E3 vs E5 Features", "Conditional Access Flow". Like our tools — each does one thing well. |
| 2 | Instantly readable | A user should understand the map at a glance — no zooming, no panning, no instructions needed. If you have to squint, the map has failed. |
| 3 | Purpose-built | Each map chooses its own layout, colours, shapes, and emphasis based on what it's trying to say. No template stamping. The visual choices serve the story. |
| 4 | Static, not interactive | No search boxes, hover effects, zoom controls, or breadcrumbs. The map is a finished visual product, like a poster. Download and share. |
| 5 | Volume is a strength | 30 small focused maps > 3 overloaded maps. Each one shareable, printable, covering a real question people have. |
What changed from v1¶
The first version (May 2026) used an interactive D3.js renderer with search, hover highlight, click-to-zoom, breadcrumbs, and deep links. After comparing with entra.news mind maps and m365maps.com, we concluded:
- Interactivity added complexity without user value
- The interactive features were workarounds for "map is too small" — the real fix is making it readable by default
- Static, purpose-built maps are more shareable, more printable, more useful
- Dropping interactivity lets the map fill the full viewport
Gallery UX¶
The mind maps gallery uses a 3-column card grid → fullscreen lightbox pattern:
- Gallery view — cards with mini preview thumbnails, titles, descriptions
- Click a card → map expands to fullscreen (other cards disappear)
- Fullscreen view — just the map + close button + download button
- Close → returns to gallery grid for navigation
This gives best of both worlds: discovery/navigation in the gallery, full immersion when viewing a map.
Content Strategy¶
Map scope — "one question" rule¶
Each mind map should answer one question a user might ask:
| ✅ Good scope | ❌ Too broad |
|---|---|
| "What can Copilot do in Teams?" | "Everything about M365 Copilot" |
| "Which Azure cert should I start with?" | "All Azure certifications" |
| "E3 vs E5 — what's the difference?" | "M365 licensing explained" |
| "How does Conditional Access work?" | "Microsoft security products" |
Planned maps (initial set)¶
Copilot family:
- Copilot in Teams
- Copilot in Word & PowerPoint
- Copilot Deployment Checklist
- Copilot Licensing at a Glance
Azure Certifications:
- Azure Cert Paths (Fundamentals → Expert)
- AZ-900 Study Topics
- AZ-104 Study Topics
Licensing:
- E3 vs E5 Feature Comparison
- Business vs Enterprise Plans
- Add-ons Worth Knowing
Security & Identity:
- Conditional Access Flow
- Entra ID Roles
- Defender Product Family
Next sections¶
- Typography — font choices, sizes, hierarchy
- Visual Vocabulary — node shapes, link styles, grouping
- Colour System — branch palettes, depth shades, flexibility
- Prototyping Log — what we tried, what worked, what didn't
Coming soon: Data Format (JSON structure for mind map content)